It is interesting to think of what has immersed us into any virtual world
we can live in today.
Starting out with the idea of Sensorama, A virtual reality machine which moved, put
out smells, and blew air in your face to make you feel like you were riding a
motorcycle or watching a belly dancer. This
is an interesting start to what we see in today’s virtual worlds. In my opinion anything that would put out
smells will not get far in a market. I
do not believe people want to smells things being presented to them from a
screen.
If we imagine the
idea of being able to somehow get smells onto magnetic tape or electrical
circuit, what else will they be able to produce with that technology? If terrorists was to have this technology the
world would probably be a worse place then it is today. It would be quite useful to doctors to put
chemicals on magnetic tape to use over constantly; this would make things in
the medical world a lot cheaper as well.
When you actually think about it this way maybe it was created before,
but the government might have kept it hidden for the obvious reasons.
What I found the
most interesting are the cave rooms. You
are totally immersed in a virtual world except for two sides, behind you and
the top. The goggles and maybe the
graphics are the only things keeping you back from believing it is real; future
advances could decrease the chances of the false reality it brings. Suppose if instead of goggles and unrealistic
graphics we have contacts and a realistic scenario based on a realistic place
or even one made up, then would the cave find a great appealing to an audience?
Something most
people who were born post 70s immerge in are video games. Although I did not raise my hand in class I
have played the game Second life. I do
not believe it is that great of a game since if you do not have the programming
capabilities to make something work in the game then you must buy an item
similar to what you want. I am not
talking about credits in a game; instead it’s about real cash out of your
pocket. If you are one who is willing to
learn to program in the game then you could make things and sell them to other
people for real life money.
People get so
immerged into games, they start threatening to blow up towns in them in order
to take over the government; this is actually happening right now in Second
Life. Someone figured out how to make a
nuclear bomb in the game. Other players
have figured out how to make guns in the game, when they shoot another player
the other player’s character fly’s back really far.
I do believe
future technologies will fill us with immergence of believable new worlds,
which will bring new things for medical advances, as well as
entertainment. Within 20 years we should
see more realistic live in our face action video games; I do not mean in our
face as in 3d, but in our face as in like a cave environment.











